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List of works by Christian Theobalt

Algorithms for 3D shape scanning with a depth camera

scientific article published in May 2013

Coherent Spatiotemporal Filtering, Upsampling and Rendering of RGBZ Videos

Computational Design of Personalized Wearable Robotic Limbs

scientific article published on 21 October 2023

Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold

scientific article published on 19 July 2023

Efficient Learning of Image Super-Resolution and Compression Artifact Removal with Semi-Local Gaussian Processes.

scientific article published in September 2015

Fast Gravitational Approach for Rigid Point Set Registration With Ordinary Differential Equations

scientific article published in 2021

Free-viewpoint video of human actors using multiple handheld Kinects

scientific article published on 22 July 2013

HQ3DAvatar: High-quality Implicit 3D Head Avatar

scientific article published on 29 February 2024

High-Fidelity Monocular Face Reconstruction based on an Unsupervised Model-based Face Autoencoder

scientific article published on 18 October 2018

High-quality scanning using time-of-flight depth superresolution

LidarBoost: Depth superresolution for ToF 3D shape scanning

scientific article published in June 2009

Lite2Relight: 3D-aware Single Image Portrait Relighting

scientific article published on 12 July 2024

Live User-Guided Intrinsic Video for Static Scenes

scientific article published on 11 August 2017

LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registration

scientific article published in November 2020

Markerless motion capture of multiple characters using multiview image segmentation

scientific article published in November 2013

Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Camera

scientific article published on 15 February 2019

Multi-view Performance Capture of Surface Details

scientific article published on 21 January 2017

Neural Human Video Rendering by Learning Dynamic Textures and Rendering-to-Video Translation

scientific article published on 26 May 2020

Neural Sparse Voxel Fields

Seeing people in different light--joint shape, motion, and reflectance capture.

scientific article published in July 2007

TriHuman: A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis

scientific article published on 24 September 2024