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List of works by Radu Prodan

A Performance Analysis of EC2 Cloud Computing Services for Scientific Computing

scientific article published in 2010

A new business model for massively multiplayer online games

scientific article published in 2011

Autonomic operation of massively multiplayer online games in clouds

scientific article published in 2013

Autonomous massively multiplayer online game operation on unreliable resources

scientific article published in 2013

Distributed environment for efficient virtual machine image management in federated Cloud architectures

scientific article published on 3 July 2017

Dynamic Resource Provisioning in Massively Multiplayer Online Games

scientific article published in March 2011

Efficient management of data center resources for Massively Multiplayer Online Games

scientific article published in November 2008

Experiences with distributed computing for meteorological applications: grid computing and cloud computing

scholarly article by Felix Oesterle et al published 13 July 2015 in Geoscientific Model Development

Large scale distributed cooperative environments on clouds and P2P

scientific article published on 2 April 2016

Large-scale Graph Processing and Simulation with Serverless Workflows in Federated FaaS

scientific article published on 03 April 2023

Massively Multiplayer Online Game Hosting on Cloud Resources

scientific article published on 3 January 2011

Massively Multiplayer Online Games on unreliable resources

scientific article published in November 2012

Massivizing online games using cloud computing: A vision

scientific article published in July 2014

Multi-objective Middleware for Distributed VMI Repositories in Federated Cloud Environment

scientific article published on 11 October 2016

Multi-objective Optimization Framework for VMI Distribution in Federated Cloud Repositories

scientific article published in 2017

On Processing Extreme Data

Operation analysis of massively multiplayer online games on unreliable resources

scientific article published on 4 July 2015

Optimizations to enhance sustainability of MPI applications

Performance Analysis of Cloud Computing Services for Many-Tasks Scientific Computing

scientific article published in June 2011

SLA-based operation of massively multiplayer online games in competition-based environments

article

SLA-based operations of massively multiplayer online games in clouds

scientific article published on 5 January 2014

Scheduling of Distributed Applications on the Computing Continuum: A Survey

scientific article published on 04 April 2024

The impact of virtualisation on the performance and operational costs of Massively Multiplayer Online Games

scientific article published in 2010

The impact of virtualization on the performance of Massively Multiplayer Online Games

scientific article published in November 2009

Towards Sustainable Serverless Processing of Massive Graphs on the Computing Continuum

scientific article published on 03 April 2023

Towards an Environment for Efficient and Transparent Virtual Machine Operations: The ENTICE Approach

scientific article published in October 2016

Use Cases towards a Decentralized Repository for Transparent and Efficient Virtual Machine Operations

scientific article published in 2017

Using Constraint-Based Reasoning for Multi-objective Optimisation of the ENTICE Environment

scientific article published in August 2016

VM Image Repository and Distribution Models for Federated Clouds: State of the Art, Possible Directions and Open Issues

scientific article published in 2017