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List of works by Alexandru Iosup

2Fast : Collaborative Downloads in P2P Networks

A Model for Space-Correlated Failures in Large-Scale Distributed Systems

scientific article published in 2010

A Periodic Portfolio Scheduler for Scientific Computing in the Data Center

scientific article published in 2014

A Reference Architecture for Datacenter Scheduler Programming Abstractions: Design and Experiments (Work In Progress Paper)

scientific article published on 03 April 2023

A framework for the study of grid inter-operation mechanisms

Doctoral Thesis

A new business model for massively multiplayer online games

scientific article published in 2011

A performance study of grid workflow engines

scientific article published in September 2008

A unified format for traces of peer-to-peer systems

scientific article published in 2009

An Analysis of Provisioning and Allocation Policies for Infrastructure-as-a-Service Clouds

scientific article published in May 2012

An Aspect-Oriented Approach for Disaster Prevention Simulation Workflows on Supercomputers, Clusters, and Grids

scientific article published in 2009

An Empirical Performance Evaluation of Distributed SQL Query Engines

scientific article published in 2015

An analysis of online match-based games

scientific article published in October 2012

An analysis of social gaming networks in online and face to face bridge communities

scientific article published in 2011

An experience report on using gamification in technical higher education

scientific article published in 2014

Analysis and modeling of time-correlated failures in large-scale distributed systems

scientific article published in October 2010

Area of Simulation

scientific article published on 24 August 2015

Autonomic operation of massively multiplayer online games in clouds

scientific article published in 2013

Autonomous massively multiplayer online game operation on unreliable resources

scientific article published in 2013

BTWorld

scientific article published in 2010

Balanced resource allocations across multiple dynamic MapReduce clusters

scientific article published in 2014

Benchmarking graph-processing platforms

scientific article published in 2014

Benchmarking in the Cloud: What It Should, Can, and Cannot Be

scientific article published in 2013

Build-and-Test Workloads for Grid Middleware: Problem, Analysis, and Applications

scientific article published in May 2007

C-Meter: A Framework for Performance Analysis of Computing Clouds

scientific article published in 2009

CAMEO: Continuous Analytics for Massively Multiplayer Online Games on Cloud Resources

scientific article published in 2010

CAMEO: Enabling social networks for Massively Multiplayer Online Games through Continuous Analytics and cloud computing

scientific article published in November 2010

Can Portability Improve Performance?

scientific article published in 2015

Clouds and Continuous Analytics Enabling Social Networks for Massively Multiplayer Online Games

scientific article published in 2011

Comparison of Static and Dynamic Resource Allocations for Massively Multiplayer Online Games on Unreliable Resources

scientific article published in 2014

Continuum: Automate Infrastructure Deployment and Benchmarking in the Compute Continuum

scientific article published on 03 April 2023

DGSim: Comparing Grid Resource Management Architectures through Trace-Based Simulation

article published in Lecture Notes in Computer Science

Dynamic Resource Management in Cloud-based Distributed Virtual Environments

scientific article published in 2014

Dynamic Resource Provisioning in Massively Multiplayer Online Games

scientific article published in March 2011

Efficient management of data center resources for Massively Multiplayer Online Games

scientific article published in November 2008

Enabling Operational Data Analytics for Datacenters through Ontologies, Monitoring, and Simulation-based Prediction

scientific article published on 07 May 2024

ExPERT: Pareto-Efficient Task Replication on Grids and a Cloud

scientific article published in May 2012

Exploring portfolio scheduling for long-term execution of scientific workloads in IaaS clouds

scientific article published in 2013

Extending the Capabilities of Mobile Devices for Online Social Applications through Cloud Offloading

scientific article published in May 2013

GRENCHMARK: A Framework for Analyzing, Testing, and Comparing Grids

scientific article published in 2006

Grid Computing Workloads

scientific article published in March 2011

HPS-HDS: High Performance Scheduling for Heterogeneous Distributed Systems

scientific article published in January 2018

How Well Do Graph-Processing Platforms Perform? An Empirical Performance Evaluation and Analysis

scientific article published in May 2014

How are Real Grids Used? The Analysis of Four Grid Traces and Its Implications

scientific article published in 2006

IaaS cloud benchmarking

scientific article published in 2013

Identifying, analyzing, and modeling flashcrowds in BitTorrent

scientific article published in August 2011

Inter-operating grids through delegated matchmaking

scientific article published in 2007

KOALA-C: A task allocator for integrated multicluster and multicloud environments

scientific article published in September 2014

LDBC graphalytics

scientific article published in September 2016

Large scale distributed cooperative environments on clouds and P2P

scientific article published on 2 April 2016

Massively Multiplayer Online Game Hosting on Cloud Resources

scientific article published on 3 January 2011

Massively Multiplayer Online Games on unreliable resources

scientific article published in November 2012

Massivizing Multi-player Online Games on Clouds

scientific article published in May 2013

Massivizing online games using cloud computing: A vision

scientific article published in July 2014

Methods included: Standardizing computational reuse and portability with the Common Workflow Language

scientific article published in June 2022

On Grid Performance Evaluation Using Synthetic Workloads

On the Performance Variability of Production Cloud Services

article

On the dynamic resource availability in grids

scientific article published in September 2007

Operation analysis of massively multiplayer online games on unreliable resources

scientific article published on 4 July 2015

POGGI: Puzzle-Based Online Games on Grid Infrastructures

scientific article published in 2009

POGGI: generating puzzle instances for online games on grid infrastructures

scientific article published on 28 August 2010

Performance Evaluation of Overload Control in Multi-cluster Grids

scientific article published in September 2011

Performance analysis of dynamic workflow scheduling in multicluster grids

Player-customized puzzle instance generation for Massively Multiplayer Online Games

scientific article published in November 2009

Procedural content generation for games

scientific article published in February 2013

Provisioning and Scheduling Resources for World-Wide Data-Sharing Services

scientific article published in December 2006

RTSenv: An experimental environment for real-time strategy games

scientific article published in October 2011

SLA-based operation of massively multiplayer online games in competition-based environments

article

SLA-based operations of massively multiplayer online games in clouds

scientific article published on 5 January 2014

Sampling Bias in BitTorrent Measurements

article

Scheduling Jobs in the Cloud Using On-Demand and Reserved Instances

scientific article published in 2013

Scheduling Strategies for Cycle Scavenging in Multicluster Grid Systems

scientific article published in 2009

Self-Expressive Management of Business-Critical Workloads in Virtualized Datacenters

scientific article published in July 2015

Self-awareness of Cloud Applications

Socializing by Gaming

scientific article published on 12 October 2015

TRIBLER: a social-based peer-to-peer system

scientific article (publication date: 2007)

The BTWorld use case for big data analytics: Description, MapReduce logical workflow, and empirical evaluation

article

The Characteristics and Performance of Groups of Jobs in Grids

The Cost of Simplicity: Understanding Datacenter Scheduler Programming Abstractions

scientific article published on 07 May 2024

The Failure Trace Archive: Enabling Comparative Analysis of Failures in Diverse Distributed Systems

scientific article published in 2010

The Failure Trace Archive: Enabling the comparison of failure measurements and models of distributed systems

scientific article published in August 2013

The Game Trace Archive

scientific article published in November 2012

The Grid Workloads Archive

scientific article published in July 2008

The State of Serverless Applications: Collection, Characterization, and Community Consensus

scientific article published in 2022

The impact of virtualisation on the performance and operational costs of Massively Multiplayer Online Games

scientific article published in 2010

The impact of virtualization on the performance of Massively Multiplayer Online Games

scientific article published in November 2009

The peer-to-peer trace archive

scientific article published in 2010

The performance of bags-of-tasks in large-scale distributed systems

scientific article published in 2008

Towards Sustainable Serverless Processing of Massive Graphs on the Computing Continuum

scientific article published on 03 April 2023

Towards a workload model for online social applications

scientific article published in 2013

Towards an Optimized Big Data Processing System

scientific article published in May 2013

Trace-based evaluation of job runtime and queue wait time predictions in grids

scientific article published in 2009

Understanding and recommending play relationships in online social gaming

scientific article published in January 2013

User behavior, social networking, and playing style in online and face to face bridge communities

scientific article published in 2010

V for Vicissitude: The Challenge of Scaling Complex Big Data Workflows

scientific article published in May 2014

Virtual Domain Sharing in e-Science based on Usage Service Level Agreements

scientific article published in 2007

When Game Becomes Life

scientific article published on 3 August 2016

Workflow Monitoring and Analysis Tool for ASKALON