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List of works by Massimo Zancanaro

"Luckily, I don't need it"

"This Sounds Unclear": Evaluating ChatGPT capability in translating end-user prompts into ready-to-deploy Python Code.

scientific article published on 31 May 2024

A TAXONOMY OF STRATEGIES FOR MULTIMODAL PERSUASIVE MESSAGE GENERATION

A co-located interface for narration to support reconciliation in a conflict

A multimodal annotated corpus of consensus decision making meetings

A single-user tabletop card game system for older persons: General lessons learned from an in-situ study

A socially aware persuasive system for supporting conversations at the museum café

A visitor's guide in an active museum

article published in 2011

Adaptive, intelligent presentation of information for the museum visitor in PEACH

Agora2.0

Ahab’s Leg: Exploring the Issues of Communicating Semi-formal Requirements to the Final Users

An exploratory study of a touch-based gestural interface for elderly

An investigation on acceptance and rejection of public displays in a knowledge company

Analysis and Prediction of Museum Visitors’ Behavioral Pattern Types

Assessing a Collaborative Application for Comic Strips Composition

article

Audio-augmented paper for therapy and educational intervention for children with autistic spectrum disorder

scholarly article by Andrea Alessandrini et al published April 2014 in International Journal of Human-Computer Studies

Automatic cinematography and multilingual NLG for generating video documentaries

Automatic detection of group functional roles in face to face interactions

Beyond Usability: A New Frontier for User-Centered Design of “Future Internet” Services

Co-narrating a conflict

Collaborative Puzzle Game

Collaborative technologies for children with autism

scholarly article published 2011

Communicating user's focus of attention by image processing as input for a mobile museum guide

Delegation Based Multimedia Mobile Guide

Design and Evaluation of a Visitor Guide in an Active Museum

Design as Intercultural Dialogue: Coupling Human-Centered Design with Requirement Engineering Methods

article by Chiara Leonardi et al published 2011 in Lecture Notes in Computer Science

Designing and Redesigning an Affective Interface for an Adaptive Museum Guide

Designing interactions for personalized and distributed services experiences

Dimensions of adaptivity in mobile systems

Dimensions of collaboration on a tabletop interface for children with autism spectrum disorder

scholarly article published 2011

EVIDANCE

Enforcing cooperative storytelling: first studies

Enhancing Social Communication Through Story-Telling Among High-Functioning Children with Autism

scholarly article by E. Gal et al published 2005 in Lecture Notes in Computer Science

Enhancing Social Communication in High-Functioning Children with Autism through a Co-Located Interface

scholarly article published 2007

Enhancing social communication of children with high-functioning autism through a co-located interface

scholarly article by Eynat Gal et al published 20 February 2009 in A I & Society

Evaluating an automated mediator for joint narratives in a conflict situation

scientific article published on 9 July 2019

Examining proactiveness and choice in a location-aware mobile museum guide

Exploring limits and opportunities for public displays in dementia care centers

scholarly article published 2011

Exploring long-term participation within a living lab

Extracting Information from Human Behavior

Formative evaluation of a constrained composition approach for storytelling

article

Fostering conversation after the museum visit

HyperAudio

I'm here with my kids

If You Are Happy and You Know It, Say “I’m Here”: Investigating Parents’ Location-Sharing Preferences

Increasing social engagement in children with high-functioning autism spectrum disorder using collaborative technologies in the school environment

scientific article published on 24 April 2013

Indoor positioning

Indoor positioning in cultural heritage: Challenges and a solution

scholarly article published November 2012

Knocking on elders' door

Modeling the Personality of Participants During Group Interactions

Modelling and Adapting to Context

Motivational Strategies for an Intelligent Chess Tutoring System

Multimodal Engagement Classification for Affective Cinema

Multimodal recognition of personality traits in social interactions

Multimodal support to group dynamics

article

Older adults' attitude towards a monitoring technology

Overt or subtlefi

Personal reporting of a museum visit as an entrypoint to future cultural experience

Personalized Active Cultural Heritage

scholarly article

RuleCraft: an End-User Development Hub for Education

scientific article published on 31 May 2024

Serving Visitor Communities: A Mediated Experience of the Arts

Shared Interfaces for Co-located Interaction

Special issue on user-centred design and evaluation of ubiquitous groupware

Supporting small groups in the museum by context-aware communication services

article published in 2007

Synthetic characters as multichannel interfaces

Teaching social competence

The design of a collaborative interface for narration to support reconciliation in a conflict

The influence of personality factors on visitor attitudes towards adaptivity dimensions for mobile museum guides

The motivational and control structure underlying the acceptance of adaptive museum guides – An empirical study

The role of psychological ownership and ownership markers in collaborative working environment

Three around a Table: The Facilitator Role in a Co-located Interface for Social Competence Training of Children with Autism Spectrum Disorder

scholarly article by Massimo Zancanaro et al published 2011 in Lecture Notes in Computer Science

Touching dante

Toward supporting group dynamics

article

Towards collaborative communities

Towards crowd-based customer service

scientific article published in 2014

Towards remote handwriting deficits therapy

Underground astronauts: Understanding the sporting science of speleology and its implications for HCI

scientific article published in 2021

Usability of technology supported social competence training for children on the Autism Spectrum

scholarly article published June 2011

Useful, Social and Enjoyable: Mobile Phone Adoption by Older People

article published in 2009

Using Multitouch Collaboration Technology to Enhance Social Interaction of Children with High-Functioning Autism

scientific article published on 30 September 2015

Using the influence model to recognize functional roles in meetings

What We Can Learn from Service Design in Order to Design Services

article by Leonardo Giusti & Massimo Zancanaro published 2010 in Lecture Notes in Computer Science

What is happening now? Detection of activities of daily living from simple visual features

article by Bruno Lepri et al published 12 March 2010 in Personal and Ubiquitous Computing

Xface open source project and smil-agent scripting language for creating and animating embodied conversational agents