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List of works by Holger Schnädelbach

"It's Not Yet A Gift"

Adaptive Architecture and Personal Data

scholarly article

Adaptive architecture

article by Holger Schnädelbach published 24 February 2016 in Interactions

Architects of information

Augmenting amusement rides with telemetry

article

CamBlend

Citywide: Supporting Interactive Digital Experiences Across Physical Space

Considering Communities, Diversity and the Production of Locality in the Design of Networked Urban Screens

Creativity Bento Box: A Physical Resource Pack to Support Interaction in Virtual Space

article by Holger Schnädelbach et al published 10 July 2015 in International Journal of Human-Computer Interaction

Creativity Greenhouse: At-a-distance collaboration and competition over research funding

article

Developing mixed reality boundaries

Embedded Mixed Reality Environments

Embodied Interactions with Adaptive Architecture

scholarly article published 2016

Evaluating a Public Display Installation with Game and Video to Raise Awareness of Attention Deficit Hyperactivity Disorder

ExoBuilding

article published in 2012

ExoBuilding

ExoPranayama: a biofeedback-driven actuated environment for supporting yoga breathing practices

Expected, sensed, and desired

Experiencing a presentation through a mixed reality boundary

Experiencing a presentation through a mixed reality boundary

FugaciousFilm

scientific article

Future Garden

In support of city exploration

Interaction and architectural space

scholarly article published 2014

Introduction

Longitudinal, cross-site and "in the Wild"

Moving office

People, Personal Data and the Built Environment

Performing thrill

Personalizing the Theme Park: Psychometric Profiling and Physiological Monitoring

Reciprocal Control in Adaptive Environments

Recommending Rides

Screens in the Wild

Sequential art for science and CHI

Supporting the creation of hybrid museum experiences

article published in 2009

Tension Space Analysis: Exploring Community Requirements for Networked Urban Screens

The Augurscope: Refining its Design

The Iterative Design Process of a Location-Aware Device for Group Use

The immersive effect of adaptive architecture

Traversable interfaces between real and virtual worlds

User Requirements for the Development of Smartphone Self-reporting Applications in Healthcare