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List of works by Paolo Cignoni

3D Models for Cultural Heritage: Beyond Plain Visualization

scholarly article by Roberto Scopigno et al published July 2011 in Computer

A Low-Memory, Straightforward and Fast Bilateral Filter Through Subsampling in Spatial Domain

article published in 2011

A SIX-DEGREES-OF-FREEDOM PLANNING ALGORITHM FOR THE ACQUISITION OF COMPLEX SURFACES

A computer-assisted constraint-based system for assembling fragmented objects

A progressive subdivision paradigm (PSP)

A simple normal enhancement technique for interactive non-photorealistic renderings

article published in 2005

Acquiring, stitching and blending diffuse appearance attributes on 3D models

Adaptive TetraPuzzles

Adaptive tetrapuzzles

Adaptive tetrapuzzles

Almost isometric mesh parameterization through abstract domains

scientific article published in July 2010

Ambient occlusion and edge cueing to enhance real time molecular visualization

scientific article published in September 2006

An interactive local flattening operator to support digital investigations on artwork surfaces

scientific article

Assisted Multi-view Stereo Reconstruction

Automatic Construction of Quad-Based Subdivision Surfaces Using Fitmaps

BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization

scholarly article by Paolo Cignoni et al published September 2003 in Computer Graphics Forum: the international journal of the Eurographics Association

Batched Multi Triangulation

Beyond manual drafting: a restoration-oriented system

Browsing Large Image Datasets through Voronoi Diagrams

C-BDAM ? Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering

Closing gaps by clustering unseen directions

Color to gray conversions in the context of stereo matching algorithms

article

Compression and Querying of Arbitrary Geodesic Distances

Computation & cultural heritage

scholarly article published 2009

Data-driven interactive quadrangulation

DeWall: A fast divide and conquer Delaunay triangulation algorithm in Ed

Detection of Geometric Temporal Changes in Point Clouds

Digital Fabrication Techniques for Cultural Heritage: A Survey

scientific article (publication date: November 2015)

Dynamic shading enhancement for reflectance transformation imaging

article

Efficient and flexible sampling with blue noise properties of triangular meshes

scientific article published in June 2012

Elastic textures for additive fabrication

Enabling cuts on multiresolution representation

Enhanced Visualization of Detected 3D Geometric Differences

scholarly article by Gianpaolo Palma et al published 28 June 2017 in Computer Graphics Forum: the international journal of the Eurographics Association

Exploiting mirrors for laser stripe 3D scanning

Exploiting the scanning sequence for automatic registration of large sets of range maps

External memory management and simplification of huge meshes

article published in 2003

Field-aligned mesh joinery

Flash Lighting Space Sampling

article

FlexMolds

Flow-based local optimization for image-to-geometry projection

scientific article published in March 2012

Improved color acquisition and mapping on 3D models via flash-based photography

Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform

Marching intersections: an efficient resampling algorithm for surface management

Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models

article by M. Callieri et al published August 2008 in Computers & Graphics

Metamolds

Metro: Measuring Error on Simplified Surfaces

Minimizing user intervention in registering 2D images to 3D models

Multiresolution decimation based on global error

Multiresolution modeling and visualization of volume data based on simplicial complexes

scholarly article published 1994

Multiresolution representation and visualization of volume data

scholarly article by Paolo Cignoni et al published 1997 in IEEE Transactions on Visualization and Computer Graphics

Optimal Isosurface Extraction

PhotoCloud: Interactive remote exploration of joint 2D and 3D datasets

scientific article published in March 2013

Pinchmaps: textures with customizable discontinuities

Planet-sized batched dynamic adaptive meshes (P-BDAM)

PolyCube-Maps

Practical quad mesh simplification

Preserving attribute values on simplified meshes by resampling detail textures

article

Protected interactive 3D graphics via remote rendering

Ray-Casted BlockMaps for Large Urban Models Visualization

scholarly article by Paolo Cignoni et al published September 2007 in Computer Graphics Forum: the international journal of the Eurographics Association

Real-time single scattering inside inhomogeneous materials

Reconstruction of topologically correct and adaptive trilinear isosurfaces

Restoring David using 3D

RoboScan: an automatic system for accurate and unattended 3D scanning

Sampled 3D models for CH applications

scientific article

Scalable non-rigid registration for multi-view stereo data

Selective refinement queries for volume visualization of unstructured tetrahedral meshes

scientific article published in January 2004

Shape enhancement for rapid prototyping

Simple quad domains for field aligned mesh parametrization

article

Solid-Texture Synthesis: A Survey

Speeding up isosurface extraction using interval trees

Splitting cubes: a fast and robust technique for virtual cutting

Stability of Statics Aware Voronoi Grid-Shells

State of the Art on Stylized Fabrication

Statics Aware Grid Shells

Stereo Light Probe

article by Massimiliano Corsini et al published April 2008 in Computer Graphics Forum: the international journal of the Eurographics Association

Surface light field from video acquired in uncontrolled settings

TagLab: AI‐assisted annotation for the fast and accurate semantic segmentation of coral reef orthoimages

scientific article published on 24 November 2021

Texture Defragmentation for Photo‐Reconstructed 3D Models

scientific article published in 2021

The Marching Intersections algorithm for merging range images

Tools for inverse mapping and visualization of multi-spectral image data on 3D scanned representations of drawings

scholarly article published 30 June 2005

Towards a distributed 3D virtual museum

Tracing Field-Coherent Quad Layouts

Turning a Smartphone Selfie Into a Studio Portrait

scientific article published on 01 January 2020

Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models

scientific article published on 01 January 2008

Visibility based methods and assessment for detail-recovery

Visualization and 3D data processing in the David restoration

scientific article

Zeta: A Resolution Modeling System