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List of works by Albrecht Schmidt

"If the Machine Is As Good As Me, Then What Use Am I?" – How the Use of ChatGPT Changes Young Professionals' Perception of Productivity and Accomplishment

scientific article published on 11 May 2024

3D-HUDD – Developing a Prototyping Tool for 3D Head-Up Displays

A Capacitive Sensing Toolkit for Pervasive Activity Detection and Recognition

A Longitudinal In-the-Wild Investigation of Design Frictions to Prevent Smartphone Overuse

scientific article published on 11 May 2024

A Model Relating Pupil Diameter to Mental Workload and Lighting Conditions

article

A New Era for Ubicomp Development

article

A Real-Time Bidding Platform for Public Displays

A Revolution in the Making [Guest editors' introduction]

article published in 2014

A Survey on Measuring Cognitive Workload in Human-Computer Interaction

scientific article published on 31 January 2023

A benchmark for interactive augmented reality instructions for assembly tasks

A cube to learn: a tangible user interface for the design of a learning appliance

A data set of real world driving to assess driver workload

scholarly article published 2013

A design space for ephemeral user interfaces

A long-term field study on the adoption of smartphones by children in panama

A multi-touch enabled steering wheel

A practical framework for ethics

A survey to assess the potential of mobile phones as a learning platform for panama

scholarly article published 2010

ABBAS

Accuracy and performance of optimized Bayesian Source Separation for hyperspectral unmixing

Adaptive User Profiles in Pervasive Advertising Environments

Adding some smartness to devices and everyday things

Advanced Interaction in Context

Advances in Tangible Interaction and Ubiquitous Virtual Reality

Advertising on Public Display Networks

Agriculture's Technological Makeover

Already up? using mobile phones to track & share sleep behavior

article published in 2013

Ambient media for peripheral information display

An Evaluation of Product Identification Techniques for Mobile Phones

An Exploration of Hidden Data: Identifying and Physicalizing Personal Virtual Data to Extend Co-located Communication

scientific article published on 01 December 2023

An Interactive Curtain for Media Usage in the Shower

An IoT infrastructure for ubiquitous notifications in intelligent living environments

An augmented workplace for enabling user-defined tangibles

An evaluation of product review modalities for mobile phones

article

Analysis of children's handwriting on touchscreen phones

Antonius

Applying wearable sensors to avalanche rescue

Are You in Bed with Technology?

Assessing the vulnerability of magnetic gestural authentication to video-based shoulder surfing attacks

Assessment of stimuli for supporting speed reading on electronic devices

Assistive Systems for the Workplace

Assistive Systems for the Workplace

Assistive system experiment designer ASED

Assistive systems in production environments

article

Audience behavior around large interactive cylindrical screens

Augmented manufacturing

Augmenting Human Intellect and Amplifying Perception and Cognition

Augmenting the thermal flux experiment: A mixed reality approach with the HoloLens

AutoNUI

article published in 2011

Automatic projection positioning based on surface suitability

Automotive pervasive computing

Automotive user interfaces

Automotive user interfaces and interactive applications in the car

article by Andrew L. Kun et al published 7 April 2012 in Personal and Ubiquitous Computing

Biosignals in human-computer interaction

scholarly article by Albrecht Schmidt published 28 December 2015 in Interactions

Bridging waiting times on web pages

Bringing Web 2.0 to the Old Web: A Platform for Parasitic Applications

Building Cognition-Aware Systems

Building intelligent environments with Smart-Its.

scientific article

CapTable and CapShelf - Unobtrusive Activity Recognition Using Networked Capacitive Sensors

scholarly article published June 2007

Causality discovery technology

Challenges in Engineering Cyber-Physical Systems

Changing How We Make and Deliver Smart Devices: When Can I Print Out My New Phone?

Cloud-Based AI for Pervasive Applications

Cognitive Assistance in the Workplace

Cognitive Heat

Cognitive effects of interactive public display applications

Collaborative Interactive Learning

Collecting Shared Experiences through Lifelogging: Lessons Learned

Comparing Tactile, Auditory, and Visual Assembly Error-Feedback for Workers with Cognitive Impairments

Comparing projected in-situ feedback at the manual assembly workplace with impaired workers

Computerized Assessment of the Skills of Impaired and Elderly Workers

Context-Aware Mobile Media and Social Networks

Context-Aware Telephony Over WAP

Context-Sensitive User-Centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts

Context-aware assistive systems at the workplace

Context-aware kitchen utilities

Contextual user experience

Creating user interfaces with electrical muscle stimulation

Crowdfunding for Ubicomp Products: Interviews with Amanda Williams and Khai Truong

Curball--A Prototype Tangible Game for Inter-Generational Play

Data-driven approaches to unrestricted gaze-tracking benefit from saccade filtering

Decision-Making under Uncertainty

Demo

Design and evaluation of a layered handheld 3d display with touch-sensitive front and back

Design approaches for the gamification of production environments

article

Design by physical composition for complex tangible user interfaces

article

Design space for driver-based automotive user interfaces

Designing Shared Public Display Networks – Implications from Today’s Paper-Based Notice Areas

article

Designing Ubiquitous Computing Systems for Sports Equipment

scholarly article published 2007

Designing application stores for public display networks

Designing, Developing, and Evaluating Context-Aware Systems

scientific article

Developing Gestural Input

Digifieds

Display Blindness: The Effect of Expectations on Attention towards Digital Signage

Distributed and disappearing user interfaces in ubiquitous computing

scholarly article published 2001

Driving Automotive User Interface Research

Drones Ripe for Pervasive Use

Déjà vu -- technologies that make new situations look familiar

Editorial

Effects of camera position and media type on lifelogging images

ElectronicsAR: Design and Evaluation of a Mobile and Tangible High-Fidelity Augmented Electronics Toolkit

scientific article published on 14 November 2022

Embedded Interaction: Interacting with the Internet of Things

Emotion sharing via self-composed melodies on mobile phones

Empirical Research through Ubiquitous Data Collection

Enabling micro-entertainment in vehicles based on context information

EngageMeter

Engaging people to participate in data collection

Enhancing Navigation Information with Tactile Output Embedded into the Steering Wheel

Enhancing outdoor navigation systems through vibrotactile feedback

Entwicklung von WAP-Anwendungen

Environment-mediated mobile computing

Ephemeral user interfaces

Evaluating Stereoscopic 3D for Automotive User Interfaces in a Real-World Driving Study

Evaluating capacitive touch input on clothes

Expected, sensed, and desired

Experiencing interactivity in public spaces (eips)

Experimenting with ubiquitous computing technologies in productive environments

scholarly article by Albrecht Schmidt et al published April 2006 in Elektrotechnik und Informationstechnik

Exploiting thermal reflection for interactive systems

article

Exploring Smart Standing Desks to Foster a Healthier Workplace

scientific article published on 12 June 2023

Exploring ambient visualizations of context information

scholarly article published March 2010

Exploring gesture-based interaction techniques in multi-display environments with mobile phones and a multi-touch table

scholarly article published 2010

Exploring material-centered design concepts for tangible interaction

Exploring mobile representations of folksonomies to support the example context of a community gardening project

Exploring user expectations for context and road video sharing while calling and driving

Eye-gaze interaction for mobile phones

Flashlight interaction

Following or leading?

FrameBox and MirrorBox

From Data Analysis and Visualization to Causality Discovery

scholarly article by Min Chen et al published October 2011 in Computer

From Photography to Ubiquitous Capture Systems

Gamification of Business Processes: Re-designing Work in Production and Service Industry

article

Gamification of Production? A Study on the Acceptance of Gamified Work Processes in the Automotive Industry

Gamification of a Workday

Gazemarks

Gestural interaction on the steering wheel

Global plasma-parameter simulation of Comet 67P/Churyumov-Gerasimenko approaching the Sun

scientific article published in Astronomy and Astrophysics

Guest Editors' Introduction: Rapid Prototyping for Ubiquitous Computing

scholarly article by N. Davies et al published October 2005 in IEEE Pervasive Computing Magazine

Guest editorial: Special issue on pervasive computing and communications (PerCom) 2009

Haptic, Auditory, or Visual?

article published in 2016

How to browse through my large video data

article published in 2016

How to build smart appliances?

article published in 2001

How to evaluate public displays

scholarly article published 2012

Impact of Privacy Protection Methods of Lifelogs on Remembered Memories

scientific article published on 20 April 2023

Impact of reviewing lifelogging photos on recalling episodic memories

scientific article

Implementation Strategies for Hyperspectral Unmixing Using Bayesian Source Separation

Implicit Engagement Detection for Interactive Museums Using Brain-Computer Interfaces

Implicit personalization of public environments using bluetooth

In Class Adoption of Multimedia Mobile Phones by Gender - Results from a Field Study

In Sync: Exploring Synchronization to Increase Trust Between Humans and Non-humanoid Robots

scientific article published on 20 April 2023

In-car interaction using search-based user interfaces

article

Increasing Computer Literacy with the BBC micro:bit

Increasing Users' Confidence in Uncertain Data by Aggregating Data from Multiple Sources

Increasing the security of gaze-based cued-recall graphical passwords using saliency masks

scholarly article published 2012

Increasing the user's attention on the web

Influence of subliminal cueing on visual search tasks

Ingredients for a New Wave of Ubicomp Products

Input Controls for Entering Uncertain Data

Integrating material and digital

Integrating user performance time models in the design of tangible UIs

Interacting with 21st-Century Computers

article published in 2012

Interacting with proactive public displays

Interacting with the ubiquitous computer

Interaction Beyond the Desktop

Interaction Beyond the Keyboard

Interaction Techniques for Wall-Sized Screens

Interaction techniques for creating and exchanging content with public displays

Interactive worker assistance

article published in 2016

Intervention user interfaces

Investigating Representation Alternatives for Communicating Uncertainty to Non-experts

Investigating Tangible Privacy-Preserving Mechanisms for Future Smart Homes

scientific article published on 20 April 2023

Investigation of Material Properties for Thermal Imaging-Based Interaction

Is stereoscopic 3D a better choice for information representation in the car?

scholarly article published 2012

Keystroke-level model for advanced mobile phone interaction

Knowing the user's every move

Large-scale assessment of mobile notifications

Let me catch this!

Leveraging user-made predictions to help understand personal behavior patterns

scholarly article published 2017

Lifelogging: You're Wearing a Camera?

Lifelong Learning and Collaboration of Smart Technical Systems in Open-Ended Environments -- Opportunistic Collaborative Interactive Learning

Liquids, smoke, and soap bubbles

Location-based crowdsourcing

Look who's visiting: supporting visitor awareness in the web

MAGIC-Pointing on Large High-Resolution Displays

Magic Beyond the Screen

MakeIt: Integrate User Interaction Times in the Design Process of Mobile Applications

Making use of drivers' glances onto the screen for explicit gaze-based interaction

Matching Information and Ambient Media

Meaningful melodies

scientific article (publication date: 2012)

Mediacups: experience with design and use of computer-augmented everyday artefacts

Memory Displays - Memory Support Through In-Home Display Deployment

Memory Support through In-Home Display Deployment

Memory displays

Methods and Guidelines for the Design and Development of Domestic Ubiquitous Computing Applications

article

Methods and guidelines for the design and development of domestic ubiquitous computing applications

article

Midair Displays

Midair displays

MobiDev

Mobidev

Mobile In-Situ Pick-by-Vision

Mobile Phones, Developing Countries and Learning

Mobile interaction with web services through associated real world objects

Mobile phones as tool to increase communication and location awareness of users

Multi-sensor context aware clothing

Multimedia Memory Cues for Augmenting Human Memory

Multimodal interaction in the car

scholarly article published 2012

My painting shows my stats

NatCut

Network alarm clock (The 3AD International Design Competition)

article

Nutzung von Kontext in ubiquitären Informationssystemen (Context-Awareness in Ubiquitous Computing)

scholarly article by Albrecht Schmidt & Hans-Werner Gellersen published 1 January 2001 in it - Information Technology

Object-oriented Web engineering for large-scale Web service management

On the tip of my tongue

One size does not fit all

Open Display Networks: A Communications Medium for the 21st Century

Perceiving layered information on 3D displays using binocular disparity

Perci: Pervasive Service Interaction with the Internet of Things

Pervasive Computing for Transit and Transport

Pervasive Interaction

Pervasive RFID and Near Field Communication Technology

Pervasive Socio-Technical Fabric

Phones and MP3 Players as the Core Component in Future Appliances

Physical Computing—Flexible and Shape-Changing Interfaces

Physical Posters as Gateways to Context-Aware Services for Mobile Devices

Physical Prototyping with Smart-Its

Physical mobile interaction with dynamic physical object

Pick from here!

Pin and play: the surface as network medium

Poker surface

Price tags, maps, recipes

Providing Generic Context for Mobile Games on Phones

Proxemic zones of exhibits and their manipulation using floor projection

scholarly article published 2016

Rapid interweaving of smart things with the meSchup IoT platform

Reading-based Screenshot Summaries for Supporting Awareness of Desktop Activities

article published in 2016

Real-time nonverbal opinion sharing through mobile phones during sports events

Recognizing context for annotating a live life recording

article by Nicky Kern et al published 16 August 2006 in Personal and Ubiquitous Computing

Reducing Non-Primary Task Distraction in Cars Through Multi-Modal Interaction

article by Bastian Pfleging et al published August 2012 in it - Information Technology

Representing indoor location of objects on wearable computers with head-mounted displays

Requirements and design space for interactive public displays

scholarly article published 2010

Restriction, Modification and Extension of Consumer Devices for Prototyping Ubiquitous Computing Environments

scientific article

Rich Tactile Output on Mobile Devices

Robust Gaze Features for Enabling Language Proficiency Awareness

Rosetta 3dtool - a web-based application for science planning

SENSE-SATION: An extensible platform for integration of phones into the Web

SOFTec 2013

SaferHome: Interactive Physical and Digital Smart Home Dashboards for Communicating Privacy Assessments to Owners and Bystanders

scientific article published on 14 November 2022

Screen arrangements and interaction areas for large display work places

Security and Privacy Implications of Pervasive Memory Augmentation

article by Nigel Davies et al published January 2015 in IEEE Pervasive Computing Magazine

See through the fire

Self-Actuated Displays for Vertical Surfaces

Sensing Technologies and the Player-Middleware for Context-Awareness in Kitchen Environments

Shaping how advertisers see me

Shifting Gears: User Interfaces in the Age of Autonomous Driving

Short-Form Videos Degrade Our Capacity to Retain Intentions: Effect of Context Switching On Prospective Memory

scientific article published on 20 April 2023

Significant Productivity Gains through Programming with Large Language Models

scientific article published on 17 June 2024

SimpleSkin

Situated Interaction and Context-Aware Computing

Situated interaction in ubiquitous computing

scholarly article published 2000

Smart Textiles: From Niche to Mainstream

article by Jingyuan Cheng et al published July 2013 in IEEE Pervasive Computing Magazine

SmudgeSafe

Snake view

Societal Discussion Required? Ubicomp Products beyond Weiser's Vision

Society's Attitudes Towards Human Augmentation and Performance Enhancement Technologies (SHAPE) Scale

scientific article published on 27 September 2023

Solving systems of linear equations by GPU-based matrix factorization in a Science Ground Segment

Speeding Up the Engineering of Interactive Systems with Generative AI

scientific article published on 20 June 2023

Stop helping me - I'm bored!

Support for modeling interaction with automotive user interfaces

Supporting Mobile Service Usage through Physical Mobile Interaction

Supporting children with special needs through multi-perspective behavior analysis

TUIs in the Large

TanMath

Tangible interfaces in perspective

Teaching Ethics as a Creative Subject: Ideas From an Interdisciplinary Workshop

scientific article published on 03 August 2021

Technological and Research Perspectives of Old-Age Ubiquitous Computing

Technologies to Amplify the Mind

Text Entry on Tiny QWERTY Soft Keyboards

Text Priming - Effects of Text Visualizations on Readers Prior to Reading

scholarly article by Tilman Dingler et al published 2017 in Lecture Notes in Computer Science

Textile Building Blocks: Toward Simple, Modularized, and Standardized Smart Textile

scholarly article published 2017

The AI Ghostwriter Effect: When Users do not Perceive Ownership of AI-Generated Text but Self-Declare as Authors

scientific article published on 18 December 2023

The Brain Matters

The Effect of Gamification on Emotions - The Potential of Facial Recognition in Work Environments

The MAGIC Touch: Combining MAGIC-Pointing with a Touch-Sensitive Mouse

The Nomadic Office: A Location Independent Workspace Through Mixed Reality

scientific article published on 04 November 2021

The Placebo Effect of Artificial Intelligence in Human–Computer Interaction

scientific article published on 08 June 2022

The World is Not Flat: Shape-Changing User Interfaces An Interview with Anne Roudaut, Kasper Hornbæk, and Hiroshi Ishii

article by Albrecht Schmidt published October 2017 in IEEE Pervasive Computing Magazine

The car as an arena for gaming

scholarly article published 2012

The design space of ubiquitous product recommendation systems

scholarly article published 2009

The drift table

article

The potentials of in-situ-projection for augmented workplaces in production

article

The rotating compass

The value of information cues for lifelog video navigation

There is more to context than location

Thracker - Using Capacitive Sensing for Gesture Recognition

Tick that Box: Interactive Paper Documents

article by Yomna Abdelrahman et al published 2015 in Lecture Notes in Computer Science

Tools and methods for creating interactive artifacts

Towards Distributed Awareness — An Artifact Based Approach

Towards Interaction Techniques for Social Media Data Exploration on Large High-Resolution Displays

scholarly article published 2017

Towards a Toolkit for the Rapid Creation of Smart Environments

Towards a gamification of industrial production

article

Towards a global participatory platform

article by S. Buckingham Shum et al published November 2012 in European Physical Journal. Special Topics

Towards a sensible integration of paper-based tangible user interfaces into creative work processes

article

Towards better UIs for mobile learning

Towards pressure-based feedback for non-stressful tactile notifications

Tracking the interaction of users with AJAX applications for usability testing

Transforming HCI Research Cycles using Generative AI and “Large Whatever Models” (LWMs)

scientific article published on 11 May 2024

UbiBeam++

Ubicomp without Borders: International Experiences in Pervasive Computing

Ubiquitous Computing: Are We There Yet?

scholarly article by Albrecht Schmidt published February 2010 in Computer

Ubiquitous Connectivity in the Mountains: Enhancing the Ski Experience

Ubiquitous computing for sustainable energy (UCSE2010)

scholarly article published 2010

Understanding Perception of Human Augmentation: A Mixed-Method Study

scientific article published on 20 April 2023

Understanding and researching through making

Understanding the impact of abstracted audio preview of SMS

Upright or sideways?

User Experience in Cars

article by Manfred Tscheligi et al published 2011 in Lecture Notes in Computer Science

Users’ View on Context-Sensitive Car Advertisements

article by Florian Alt et al published 2009 in Lecture Notes in Computer Science

Using In-Situ Projection to Support Cognitively Impaired Workers at the Workplace

Using a touch-sensitive wristband for text entry on smart watches

Using eye tracking for interaction

scholarly article published 2011

Utilizing contextual information for mobile communication

scholarly article published 2013

Utilizing mobile phones as ambient information displays

Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama

Utilizing the Effects of Priming to Facilitate Text Comprehension

VEII

article published in 2015

Vom Transportmittel zum rollenden Computer – Interaktion im Auto

VoodooFlash

WAHM 2014

WAP

WEtransport

WYSIWYG-Tool Tips: Enhancing Tool Tips with Translucent Preview Bitmaps

We need to talk

scientific article published on 01 February 2011

WebClip

Welcome from the Technical Program Chairs

What Can the Internet of Things Do for the Citizen? Workshop at Pervasive 2010

What GPS doesn't tell you: determining one's context with low-level sensors

What's on your mind?

Working with Augmented Reality?

article

Workshop on Amplification and Augmentation of Human Perception

WorldCupinion Experiences with an Android App for Real-Time Opinion Sharing During Soccer World Cup Games

Writing to your car

scholarly article published 2009

meSchup: A Platform for Programming Interconnected Smart Things

uCanvas: A Web Framework for Spontaneous Smartphone Interaction with Ubiquitous Displays