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List of works by Ann DeSmet

A Systematic Review and Meta-analysis of Interventions for Sexual Health Promotion Involving Serious Digital Games

scientific article

A meta-analysis of serious digital games for healthy lifestyle promotion

scientific article

Adults' Preferences for Behavior Change Techniques and Engagement Features in a Mobile App to Promote 24-Hour Movement Behaviors: Cross-Sectional Survey Study

scientific article published on 20 December 2019

Bridging behavior science and gaming theory: Using the Intervention Mapping Protocol to design a serious game against cyberbullying

Cyberbullying and traditional bullying involvement among heterosexual and non-heterosexual adolescents, and their associations with age and gender

article published in 2018

Deciding whether to look after them, to like it, or leave it: A multidimensional analysis of predictors of positive and negative bystander behavior in cyberbullying among adolescents

article published in 2016

Determinants of self-reported bystander behavior in cyberbullying incidents amongst adolescents

scientific article published on 21 December 2013

Does Sleep Mediate the Association between School Pressure, Physical Activity, Screen Time, and Psychological Symptoms in Early Adolescents? A 12-Country Study

Games for Health for Children-Current Status and Needed Research

scientific article published on 11 August 2015

Is Participatory Design Associated with the Effectiveness of Serious Digital Games for Healthy Lifestyle Promotion? A Meta-Analysis

scientific article published on 29 April 2016

Measuring Engagement in eHealth and mHealth Behavior Change Interventions: Viewpoint of Methodologies.

scientific article published on 16 November 2018

Measuring engagement in e- & mHealth behaviour change interventions: a methodological overview (Preprint)

article

Mobile Exergaming in Adolescents' Everyday Life-Contextual Design of Where, When, with Whom, and How: The SmartLife Case.

scientific article

Physical Activity, Sedentary Behavior, and Diet-Related eHealth and mHealth Research: Bibliometric Analysis

scientific article

Physical Activity, Sedentary Behavior, and Diet-Related eHealth and mHealth Research: Bibliometric Analysis (Preprint)

article

The effectiveness of asking behaviors among 9-11 year-old children in increasing home availability and children's intake of fruit and vegetables: results from the Squire's Quest II self-regulation game intervention

scientific article

The efficacy of the Friendly Attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents: A cluster-randomized controlled trial

Traditional and cyberbullying victimization as correlates of psychosocial distress and barriers to a healthy lifestyle among severely obese adolescents--a matched case-control study on prevalence and results from a cross-sectional study

scientific article

What do general practitioners think about an online self-regulation programme for health promotion? Focus group interviews

scientific article

What practices do parents perceive as effective or ineffective in promoting a healthy diet, physical activity, and less sitting in children: parent focus groups

scientific article