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List of works by Aaron Drummond

Adoption of an internal viewpoint following presentations of plan-view diagrams and maps

scientific article published on 20 May 2009

Author Correction: Why loot boxes could be regulated as gambling

scientific article published on 11 August 2020

Commentary: "Misguided Effort with Elusive Implications" and "A Multi-Lab Pre-Registered Replication of the Ego Depletion Effect".

scientific article published on 28 February 2017

Enhancing endorsement of scientific inquiry increases support for pro-environment policies

scientific article

Exploring the measurement structure of the Gambling Related Cognitions Scale (GRCS) in treatment-seekers: A Bayesian structural equation modelling approach.

scientific article

Large reductions in depression and anxiety via low-intensity cognitive behavioural therapy delivered by novice coach

scientific article published on 12 January 2016

Loot box limit-setting: a potential policy to protect video game users with gambling problems?

scientific article published on 10 March 2019

NewAccess for depression and anxiety: adapting the UK Improving Access to Psychological Therapies Program across Australia

scientific article published on 31 March 2016

Registered Replication Report: Dijksterhuis and van Knippenberg (1998).

scientific article published in February 2018

Registered Replication Report: Schooler and Engstler-Schooler (1990).

scientific article published on 17 September 2014

Spatial knowledge of geographical globes: evidence of vertical alignment effects

scientific article published on 3 October 2007

The impact of prolonged violent video-gaming on adolescent sleep: an experimental study.

scientific article

The relationship between problem gambling, excessive gaming, psychological distress and spending on loot boxes in Aotearoa New Zealand, Australia, and the United States-A cross-national survey

scientific article published on 23 March 2020

Vertical representational biases in healthy university students

scientific article published on 3 February 2012

Video game loot boxes are psychologically akin to gambling

scientific article published on 01 August 2018

Video-games do not negatively impact adolescent academic performance in science, mathematics or reading

scientific article

Violent video games: The effects of narrative context and reward structure on in-game and postgame aggression.

scientific article

Why loot boxes could be regulated as gambling

scientific article published on 29 June 2020