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List of works by Gudrun Klinker

A Survey of Challenges Related to the Design of 3D User Interfaces for Car Drivers

scholarly article

A System Architecture for Ubiquitous Tracking Environments

scholarly article published November 2007

A multi lane Car Following Model for cooperative ADAS

scholarly article published October 2013

A multi-sensor platform for wide-area tracking

A multitouch software architecture

article

A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality

scholarly article by Christian Sandor & Gudrun Klinker published 11 January 2005 in Personal and Ubiquitous Computing

A short guide to modulated light

Adding sensorial capabilities to the augmented chemical reactions application

An AR Workbench for Experimenting with Attentive User Interfaces

An Experimental Video Conference Platform to Bridge the Gap Between Digital and In-Person Communication

scientific article published on 07 October 2023

An Interactive Augmented Reality Chess Game Using Bare-Hand Pinch Gestures

An LED-based multitouch sensor for LCD screens

An outdoor ground truth evaluation dataset for sensor-aided visual handheld camera localization

Augmented 3D Arrows Reach Their Limits In Automotive Environments

Augmented Chemical Reactions: 3D Interaction Methods for Chemistry

Augmented chemical reactions: An augmented reality tool to support chemistry teaching

Augmented maintenance of powerplants: a prototyping case study of a mobile AR system

Augmented reality as a comparison tool in automotive industry

Automated Initialization for Marker-Less Tracking: A Sensor Fusion Approach

scholarly article

Automated camera calibration and 3D egomotion estimation for augmented reality applications

Automatic configuration of pervasive sensor networks for augmented reality

article published in 2011

Beaming into the rat world: enabling real-time interaction between rat and human each at their own scale

scientific article

BioTISCH

article published in 2010

Boundary conditions for information visualization with respect to the user's gaze

scholarly article published 2014

Capture The Flag

Capture The Flag Demo

Common Interaction Schemes for In-Vehicle User-Interfaces

Comprehensive workspace calibration for visuo-haptic augmented reality

Connecting Artificial Brains to Robots in a Comprehensive Simulation Framework: The Neurorobotics Platform.

scientific article

Corneal-Imaging Calibration for Optical See-Through Head-Mounted Displays

scientific article published on April 2015

Creating Passion for Augmented Reality Applications – A Teaching Concept for a Lab Course

Creating a common operation picture in realtime with user-centered interfaces for mass casualty incidents

Design of a component-based augmented reality framework

scholarly article

Designing and comparing two-handed gestures to confirm links between user controlled objects

Determining the point of minimum error for 6DOF pose uncertainty representation

Distributed smart space orchestration

Distributed user tracking concepts for augmented reality applications

Dynamic gyroscope fusion in Ubiquitous Tracking environments

Dynamic threshold adjustment in a proximity-based location tracking system using reference modules

Easing the Transition Between Multiple Trackers

Editor's Note

Editorial

Effective control of a car driver's attention for visual and acoustic guidance towards the direction of imminent dangers

scholarly article published October 2006

Empirical evaluation of mapping functions for navigation in virtual reality using phones with integrated sensors

Evaluation of an Augmented Reality Supported Picking System Under Practical Conditions

Experimental evaluation of an augmented reality visualization for directing a car driver's attention

scholarly article published 2005

Fata Morgana - a presentation system for product design

From the Science and Technology program chairs

Fusion of clothoid segments for a more accurate and updated prediction of the road geometry

Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays.

scientific article published on 27 July 2016

Gestyboard 2.0: A Gesture-Based Text Entry Concept for High Performance Ten-Finger Touch-Typing and Blind Typing on Touchscreens

Gestyboard BackTouch 1.0: Two-Handed Backside Blind-Typing on Mobile Touch-Sensitive Surfaces

Guest Editors' Introduction: Special Section on the IEEE Virtual Reality Conference (VR)

Guest editors' introduction: special section on the IEEE International Symposium on Mixed and Augmented Reality (ISMAR).

scientific article published in October 2011

Herding sheep: live system for distributed augmented reality

scholarly article

Identification of Inaccurate Effort Estimates in Agile Software Development

Indirect Tracking to Reduce Occlusion Problems

Integrating Gyroscopes into Ubiquitous Tracking Environments

Interaction-free calibration for optical see-through head-mounted displays based on 3D Eye localization

Interactive prototyping for ubiquitous augmented reality user interfaces

Inverted FTIR

KinectTouch

Laplacian Vision

Lessons Learned in Designing Ubiquitous Augmented Reality User Interfaces

Light-Field Correction for Spatial Calibration of Optical See-Through Head-Mounted Displays.

scientific article published in April 2015

Location aware computing using RFID infrastructure

Management of tracking for industrial AR setups

Message from the general chairs

Mobile Information Presentation Schemes for Supra-adaptive Logistics Applications

Mobile augmented reality based 3D snapshots

Model-based tracking with stereovision for AR

article

Modeling and analysis of empirical data in collaborative environments

Multi-touch Table as Conventional Input Device

article by Andreas Dippon et al published 2011 in Communications in Computer and Information Science

Natural interaction for card games on multiple devices

New likelihood test methods for change detection in image sequences

article by Y.Z Hsu et al published April 1984 in Computer Vision, Graphics, and Image Processing

OST Rift: Temporally consistent augmented reality with a consumer optical see-through head-mounted display

On-site semi-automatic calibration and registration of a projector-camera system using arbitrary objects with known geometry.

scientific article published on November 2015

Ontology-Based Pervasive Spatial Knowledge for Car Driver Assistance

scholarly article published March 2007

Optical outside-in tracking using unmodified mobile phones

Optically based direct manipulation for augmented reality

Optimal port placement and enhanced guidance in robotically assisted cardiac surgery

scientific article published on 16 December 2006

Perception thresholds for augmented reality navigation schemes in large distances

Performance and sensitivity analysis of INDICA: INteraction-Free DIsplay CAlibration for Optical See-Through Head-Mounted Displays

Phone-based motion control in VR

Pick-by-Vision comes on age

Pick-by-Vision: A first stress test

article

Pick-by-vision: there is something to pick at the end of the augmented tunnel

Precise Haptic Device Co-Location for Visuo-Haptic Augmented Reality

scientific article published on 18 September 2015

Predicting and estimating the accuracy of n-occular optical tracking systems

article

Representing information – Classifying the Augmented Reality presentation space

Results of a study on software architectures for augmented reality systems

scholarly article

Risk Issues in Developing Novel User Interfaces for Human-Computer Interaction

scholarly article published 2014

Seamless integration of mobile devices into interactive surface environments

Semi-automatic calibration of a projector-camera system using arbitrary objects with known geometry

Semi-parametric color reproduction method for optical see-through head-mounted displays

scientific article published on November 2015

Serious Games for Nutritional Education: Online Survey on Preferences, Motives, and Behaviors Among Young Adults at University

scientific article published on 03 June 2020

Shadow tracking on multi-touch tables

scholarly article published 2008

Short-Term Effects of the Serious Game "Fit, Food, Fun" on Nutritional Knowledge: A Pilot Study among Children and Adolescents

scientific article published on 30 August 2019

Simultaneous Direct and Augmented View Distortion Calibration of Optical See-Through Head-Mounted Displays

Spatial relationship patterns: elements of reusable tracking and calibration systems

Special Section on Mobile Augmented Reality

Stable Road Lane Model Based on Clothoids

Sticky Projections-A Model-Based Approach to Interactive Shader Lamps Tracking

scientific article published in March 2016

Sticky projections — A new approach to interactive shader lamp tracking

Subjective Evaluation of a Semi-Automatic Optical See-Through Head-Mounted Display Calibration Technique

scientific article published in April 2015

SudokuVis How to Explore Relationships of Mutual Exclusion

Supporting casual interactions between board games on public tabletop displays and mobile devices

Supporting order picking with Augmented Reality

Tangible Mixed Reality On-Site: Interactive Augmented Visualisations from Architectural Working Models in Urban Design

article by Gerhard Schubert et al published 2015 in Communications in Computer and Information Science

Temporal calibration in multisensor tracking setups

Testing a proximity-based location tracking system with Bluetooth Low Energy tags for future use in the OR

The City of Sights: Design, construction, and measurement of an Augmented Reality stage set

scholarly article published October 2010

The Use of Reality Models in Augmented Reality Applications

Ubiquitous Tracking for Augmented Reality

article

User awareness of tracking uncertainties in AR navigation scenarios

User-centered development of UI elements for selecting items on a digital map designed for heavy rugged tablet PCs in mass casualty incidents

article

Using laser projectors for augmented reality

Utilizing RFIDs for Location Aware Computing

Vision enhancement

article published in 2015

Visual Longitudinal and Lateral Driving Assistance in the Head-Up Display of Cars

scholarly article published November 2007

Visualization of Spatial Sensor Data in the Context of Automotive Environment Perception Systems

scholarly article published November 2007

What do you do when two hands are not enough? interactive selection of bonds between pairs of tangible molecules

[DEMO] Comprehensive workspace calibration for visuo-haptic augmented reality

[DEMO] INDICA : Interaction-free display calibration for optical see-through head-mounted displays based on 3D eye localization

[Demo] On-site augmented collaborative architecture visualization

[Demo] Placing information near to the gaze of the user

[POSTER] AR4AR: Using Augmented Reality for guidance in Augmented Reality Systems Setup

[POSTER] Towards Estimating Usability Ratings of Handheld Augmented Reality Using Accelerometer Data

article

[Poster] The posture angle threshold between airplane and window frame metaphors

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